Paladin is a small team of passionate game developers. Founded in 2005, we have been around for quite a while and know the ins and outs of work-for-hire and independent game development. We have experience with game projects of all kinds and sizes. Mobile and web games are an important part of the portfolio, but we use game design and technology for non-entertainment projects as well. All these projects share an innovative edge, usually coming from the technology side. Projects range from a training simulator to an online home decorator to a web game about energy – and just about everything else you can imagine.

We provide the following services:

  • Unity development & support
  • Concepting and prototyping
  • Full development from A to Z

We have brought many projects from start to finish, and have a pragmatic and collaborative approach for projects that require a spark of ingenuity rather than just a couple of extra hands.

We support the following platforms:

  • Web (including Facebook)
  • Windows PC & Mac
  • iPhone, iPad, Android

On these platforms we are able to create complex projects, for example requiring online connectivity and multi-platform support. A good example is, but an educational Facebook game like EnerCities holds many of these challenges as well.

Notable clients include Philips Design, European Commission, City of Amsterdam, EMI Music, OSC / Rolls Royce Marine, Océ, Ciran, and

Ready for action?

Now that you know us a bit better, we would love to get to know you.

To get the ball rolling, drop us a mail at or give us a call at +3171 513 2222 (CET 9:00-17:30).

With five simple questions we can do a quick intake and see where you stand – it is usually possible to give you a ballpark figure and an outline on how tackle the project. So please get in touch, we’re looking forward to your challenge! :)