Paladin gets the job done.
Making games is tricky. But we like the tricky stuff.
Our clients usually challenge us with an innovative idea, renegade project, or technical challenge. We then get in action and a couple of weeks later, we deliver the results.
We provide the following services:
- Concepting: No-nonsense concept development, both for games and innovative game-based products.
- Design: Good design and quality 3D visuals.
- Development: Our developers eat technical challenges for breakfast.


Intelligent game development
A love for games is at the heart of the Paladin team. We have cultivated this passion, and we like to think it shows.
We work primarily with Unity and can publish to the following platforms:
- Web Browsers (Unity or Flash)
- PC & Mac (Download, Cd-Rom)
- iPhone & iPad
- Wii & Wiiware
We are passionate and dedicated to our work, and our extensive experience makes us a reliable development partner.
Truly engaging visualizations
One of the most powerful tools to communicate designs, is 3D visualization. We like to create beautiful visuals, and add an extra punch with game-like interactivity. Whether it is for architecture, product design or historical reconstructions, we have the experience, tools and ability to deliver truly unique visualizations.
Paladin’s visualizations have won several awards for their quality and accessibility. They allow the user to actively explore a virtual environment, and can be distributed via physical hardware or online websites.
Read more on 3D visualisations.


Make that social stuff work
With over 400 million users, Facebook has proven to be an excellent platform for games. Which is awesome, but social games have different keys to success than traditional games.
The most important things to keep in mind are:
- Intense metrics are essential for any social game.
- Social games are a service, not a one-off campaign.
- Virality (K-Factor) will make all the difference…
- …if you have nailed accessibility and retention.
We like Php and MySQL for server-side functionality. We host our projects at AWS, which means that your app is scalable to millions of users.

Quick Facts
Paladin was founded in 2005.
Our first project was an offshore simulator.
Our clients include EMI Music, the European Commission, Philips Design, and several SMEs.
Our core team consists of designers, developers and artists. We have several freelancers ready to boost capacity.
We once did a 3D cheerleader choreography application.
We handle projects ranging from €2.500,- to €250.000,-.
One of our clients bought us a Lego Batmobile.
Our projects have won several international awards.
Ready for action?
Now that you know us, we would love to get to know you.
If you would like to meet us, give a call at +31 71 513 2222. We will be happy to provide you with a cup of coffee or tea, and exchange ideas.
Send us your ideas, challenges, or requests and we will give you a free, no-strings-attached evaluation and proposal.
