Blog

In the past two months, we have been working together with Philips Design in Amsterdam on an interactive 3D product presentation. We can't tell or show you what the product is, unfortunately. We believe the final application is of high quality, and will be very...

The Paladin team is pleased to welcome three new interns for the Winter / Spring 2008 period. Our new graphics artists, Ricardo de Zoete and Patrick Goud, will assist in creating beautiful visuals. Our new programmer, Daniel Delnaaij, will be working on a point-and-click-style experience...

After an exciting and busy 2007, the Paladin team takes a well-deserved break. From January 18th to 27th, we'll be on snowboard vacation in France! Our office will be closed during this period, but we look forward to continue our work when we get back....

Everyone at Paladin Studios wishes you wonderful holidays and a fantastic 2008! Pick up your card here! We look forward to working with you again, or meeting you to discuss new and exciting projects, or simply for a drink!...

Dylan was one of the speakers at the Media Plaza seminar on Serious Gaming. His talk focused on the anatomy of games - what needs to be in there, what works and what doesn't. And: which lessons could be applied to serious games?...

Paladin Studios attended this year's 'Knowledge festival' in Delft. Derk, Dylan, Yorick and Lukas demonstrated a number of projects, including the recently finished Hof van Dordrecht visualisation....

Paladin Studios recently created a unique visualisation for the dutch city of Dordrecht. It is featured in an exhibition in the so called Hof van Dordrecht, a monument which has seen a lot of change during the last 500 years....

With great pride and joy we present the new Paladin Studios website! We'd like to thank Laurens and Jeff for their hard work. We hope you enjoy our new look and will check for updates regularly....

Today, Competence Centre Life Sciences organised a seminar on 3D applications within the medical field. Derk was invited to give a talk on what's hot and what's possible with interactive 3D....