Blog

Today we said goodbye to our beloved office at the prestigious Rapenburg in Leiden. Our new headquarters is closeby, in a renovated factory. The building is called 'New Energy', and hosts a number of communication and media companies. Paladin Studios is excited to be a central...

Twinners is a unique 3D chatroom on tv and internet. This week we're showing the product at MIPTV, the famous media convention in Cannes, France. The broadcasting world showed tremendous interest in Twinners, confirming the potential of this product that brings tv and internet audiences back...

Today Dylan gave a presentation on Serious Gaming to various Dutch Ambassadors stationed in North-western Europe. Together with Ms. Alma Schaafstal of GATE, Dylan demonstrated a number of case studies. Many of the Ambassadors present expressed their interest and appreciation, offering their support and assistance...

In the past two months, we have been working together with Philips Design in Amsterdam on an interactive 3D product presentation. We can't tell or show you what the product is, unfortunately. We believe the final application is of high quality, and will be very...

The Paladin team is pleased to welcome three new interns for the Winter / Spring 2008 period. Our new graphics artists, Ricardo de Zoete and Patrick Goud, will assist in creating beautiful visuals. Our new programmer, Daniel Delnaaij, will be working on a point-and-click-style experience...

After an exciting and busy 2007, the Paladin team takes a well-deserved break. From January 18th to 27th, we'll be on snowboard vacation in France! Our office will be closed during this period, but we look forward to continue our work when we get back....

Everyone at Paladin Studios wishes you wonderful holidays and a fantastic 2008! Pick up your card here! We look forward to working with you again, or meeting you to discuss new and exciting projects, or simply for a drink!...

Dylan was one of the speakers at the Media Plaza seminar on Serious Gaming. His talk focused on the anatomy of games - what needs to be in there, what works and what doesn't. And: which lessons could be applied to serious games?...

Paladin Studios attended this year's 'Knowledge festival' in Delft. Derk, Dylan, Yorick and Lukas demonstrated a number of projects, including the recently finished Hof van Dordrecht visualisation....